For general technical notes go to Electronics-general-notes.html

For solutions to common problems go to Electronics-common-solutions.html

General information

The electronics for this piece can be run with a Max patch that includes effects for the instruments, general reverberation, the simulation of both the sampler and the synthesizer used in the original version, and plays the pre-recorded sound files.

An additional musician is required to trigger the cues in the score. They should do this from a position within the ensemble using a MIDI keyboard (or directly on the computer at the mixing desk).

In both rehearsal and performance the sound engineer/musician should read the score and adjust the relative levels of the instruments and electronics on the mixing desk, according to the given context (musical interpretation, equipment, acoustics of the performance space).


latest version (include all sound files) does require Max installation

Technical requirements

  1. -Macintosh computer equipped with an external audio interface compatible with Max (cf:, e.g. Motu:, Digidesign:, RME:

  2. -MIDI controller keyboard (5 octaves) to trigger the pre-recorded sounds from the computer

  3. -2 MIDI controller keyboards for the sampler and synthesizer simulations

  4. -MIDI interface with 3 inputs, to connect the MIDI controller keyboards to the computer

  5. -Microphones for violin, viola, cello, harp, flute, harpsichord and percussion

  6. -Mixer & quadraphonic diffusion (plus one return monitor for the conductor and one for the musician triggering the cues)

Order of inputs for the sound interface connected to the computer

Input 1: Violin

Input 2: Viola

Input 3: Cello

Input 4: Harp

Input 5: All instruments mix (violin, viola, cello, harp, flute, harpsichord and percussion) for reverberation.

Performance notes

The amount of amplification required naturally depends on the performance space, but it should never cover the acoustic sound of the instruments.

The ideal sound is a clear and rich 'close’ sound. The microphones should be placed as close to the instruments as possible.
The general level should be rather loud, but not painfully so.